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Leviathan-shroom

761


Usage Condition: Odyssey Mode
Toughness: 4000+
Damage: 500+ × 6 / 1 second
Special:
Fires two Ember Spore projectiles that deal heavy damage to zombies.
Land plant; when fused on water, refunds the Lily Pad. Immune to crushing. Has a damage cap of 1000.
Each Sea-shroom fed increases its Stage by one, raising toughness cap by 4000 and fully restoring Toughness. Max Toughness cap: 32000.
When a zombie is nearby, triggers an explosion (15s cooldown). Feeding it a Sea-shroom resets its cooldown. Before Stage 3, if no Sea-shroom is fed within 15s, automatically consumes one.
At Stage 3, can fire projectiles dealing (100 + 1% of max Toughness) damage. Projectiles inflict the Ember status; damage to zombies with the Ember debuff is doubled. When a zombie gets close, knocks it back and triggers an explosion.
After reaching Stage 3, feeding it a Sea-shroom toggles between Form 1 and Form 2. In Form 2, if there are cursed plants in the same row, triggers an explosion converting all cursed plants in that row into seed packets, with a 15s cooldown.
When a zombie is nearby, triggers an explosion that also devours the zombie (15s cooldown). Odyssey Modifiers:
Recuperation: Removes toughness cap; Form 2's detection range expands to 3 rows.
Relentless Pursuit: Form 2 triggers an additional explosion at the location of each cursed plant whenever an explosion is released.

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