Quantum Melon-pult
Damage: 300 × 2 / 3 seconds
Special:
• Projectiles deal 3× damage to Type 1 armored zombies.
• Attacks apply Slow; damage to frozen zombies ×4.
• Hit zombies have 10% chance to be knocked back 3 squares or teleported to the far right of the row.
• Each attack has a chance to trigger ultimate; projectiles are thrown into the sky, dropping 1–3 Chrono Melons on every zombie in the row. Initial chance 10%, increases by 5% per attack, resets to 10% after triggering. If there are no zombies in the row, chance does not reset. Cryo System: Max 75 Cryo Layers. Each layer reduces zombie speed by 5% (minimum 30%). At 50 layers, Chrono Melons deal 5% of current zombie HP as extra damage. At 75 layers, deals 15% of current zombie HP. When speed debuff ends, Cryo points reset to 0. Odyssey Modifiers:
• Winter Is Coming: Each attack adds 1 Cryo point to all zombies in attack range.
• White Hole: Ultimate has 10% chance to teleport all zombies in the row to the far right; ultimate projectile damage ×2.


